Fandom Esports in an all-ages non-competitive app which allows fans to play along and increase their engagement level to earn points through Fandom. These points are then redeemable for merchandise, swag, and benefits, with the team or the channel that they’re consuming the content from. By introducing a non-competitive app into the market, Fandom is allowing other companies to partner with them in order to increase their gaming engagement anywhere from 5-15%.
David Vinokurov, CEO of Fandom Sports, joins The Dales Report.
For more information, follow the link for the Fandom Investor Presentation.